In fact, I probably never will run or play in a Ravenloft campaign I picked the book up mainly to see what I was missing out on, and to mine it for material usable in other d20 games.įor those in the dark, a quick summary: Ravenloft 3rd edition is a d20 "core" rulebook published by the ArtHaus division of White Wolf under their Swords & Sorcery imprint (or is it the other way around?). ![]() Second, some background: I have never played in a Ravenloft campaign before, and I did not previously* own any Ravenloft material except for Carnival (one of the best accessories I've ever purchased for any game system) and a couple of adventures that I picked up from the bargain bins of local game shops. Some of the comments below are more along the lines of stuff I would post in a forum in response to a review - except that there's no review to post it under. What it is intended to do is to highlight some of the cool (and not-so-cool) stuff you can find in the book, to draw attention to a worthwhile book which apparently has gone unnoticed by the RPGnet community (if the lack of reviews is anything to go by), and hopefully to prompt someone who has fully read it to do me one better. This isn't intended to a comprehensive, in-depth review. ![]() First, a disclaimer: I haven't read this book all the way through, let alone playtested it.
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